Author Topic: The new and improved 3D model topic!  (Read 4679994 times)

thicken out the barrel a little, maybe
It's not that, it's related to the part that connects the barrel to the body. It looks plan weird and I can't find any way to make it look fine.


I think I will make something like this next.
Basically take LSD, draw a image of a weapon and then put it in practice.
« Last Edit: June 21, 2013, 06:13:42 PM by LeetZero »


ok you started well but lost edge as you went

blockland doesn't like curves, or even anything that vaguely resembles curves. the fourth gun's chassis is too long (when creating a gun for blockland, the foregrip should almost always be longer then the chassis if present) and the stock is all weird and disgusting because you tried to go out of your way to make it 'smooth', the back of the third gun is a slope with nothing on it nor any protrusions to ease up on the slope-iness, and the second gun's barrel is too low for it to actually be a revolver.

also this is more a personal preference thing but the gun names are really pretentious. seriously, "Arteidies Magnum?" "Harkonenn Sniper?"



Can I get some help? These models aren't turning out well. :(

I don't see any flaws

yeah that actually looks great

the back has a hammer right

Yeah, here's a picture from the back:



« Last Edit: June 21, 2013, 10:06:59 PM by TheKhoz »

That's just amazing.

give your models to this guy ^

thekhoz has always been awesome at modeling

« Last Edit: June 22, 2013, 02:42:24 AM by TheKhoz »

Khoz holy stuff you're pumping out some of the coolest models I've seen in this topic.

Keep it up.

EDIT: quick request, put the crit-a-cola in the tube of the jumper.
« Last Edit: June 22, 2013, 03:30:01 AM by Conservative »



EDIT: quick request, put the crit-a-cola in the tube of the jumper.
What exactly does that mean?

ok you started well but lost edge as you went

blockland doesn't like curves, or even anything that vaguely resembles curves. the fourth gun's chassis is too long (when creating a gun for blockland, the foregrip should almost always be longer then the chassis if present) and the stock is all weird and disgusting because you tried to go out of your way to make it 'smooth', the back of the third gun is a slope with nothing on it nor any protrusions to ease up on the slope-iness, and the second gun's barrel is too low for it to actually be a revolver.

also this is more a personal preference thing but the gun names are really pretentious. seriously, "Arteidies Magnum?" "Harkonenn Sniper?"

Thanks for the feedback, seeing I suck at guns this is really helpful constructive criticism. Also the weapon pack is particularly meant for the Ligacy Arena server. In all words, I thought some fancy names up. (Sincerly at first I wanted to make a more Quake-like server).

I'll try to spicy up the stock and the back of the machine pistol. As for the foregrip, I'll think something up to make it look good while short (perhaps adding a grip to it or something?) I will still make it a bit longer then I guess, or make the receiver shorter.. The Combat Rifle and the Burstfire will have longer foregrips, but this is supposed to be something like a SMG of sorts. As for the revolver, I know it's forgeted up. I don't into revolvers or gun-making in general.
« Last Edit: June 22, 2013, 04:08:24 AM by LeetZero »