3d ripper dx
I trust that far less than i do the fixed MDL Decompiler (which is what i used to decompile the MDL)
I did Append on the models/v_shotgun file. It appears pink in the 3D editor, and like the default material when rendered. How do I apply the texture to it?
Right click the gun, go into Edit Mode and press the A key while on the 3D view to select all of the model, then go to the UV/Image Editor window, and while the model is still selected, click Image on the header (or press Ctrl + O while on the UV/Image editor window), then go to the c_shotgun folder and select the PNG file