Author Topic: The new and improved 3D model topic!  (Read 4681861 times)

Im going to make the cules mudel in da WOOOOOOOOOOOORLD :nes: :iceCream: :cookie: :cookie: :cookie: :cookie: :cookieMonster:







:3
looking forward to this

Maybe Phantom1 is working with this guy to make a new and better Blockland that'll make this one look worse v0002 :cookieMonster:

Update Charger (View in 3D)


 I know it same but i fixed the vertices that arent joined on corners so tell me what you think?

it's too early to give or get criticism, there's really nothing to criticize when all you have is one part of the car.

I know it same but i fixed the vertices that arent joined on corners so tell me what you think?

So far so good.
My only suggestion is try and mesh faces better. You got some gaps between shapes.

heres a rough model/draft of a model design for a interchangable sentry:


another example has a gun with a auto loader attached

rotating barrels with conventional magazines
what

rotating barrels with conventional magazines
what
those are handles, it was supposed to have an animated ammo belt in the hole in the center and an additional handle

wait, then why are there handles



Figured I'd post some of the stuff I'm working on here, since I improved on my model a bit.
About an hours worth of work for a upcoming gamemode:


Might want to make it more blocklandish though.
« Last Edit: January 03, 2014, 09:04:36 AM by Donald »

Well I guess since you aren't going to animate it, you can make it a rock?


I'm gonna drop my Special Weapons Pack on you guys.
Ive been holding into them for too long to know what to do with them..

Note: These aren't the textures I'm actually using with them, I had to get as close as I could with the default method they provide. Gotta upgrade my account to use .PNG textures.

Note 2: Hand Models are placeholders and were used/added for a size comparison. Don't bitch about them..

Bone Sword (View in 3D)
Dragon Sword (View in 3D)
GenGaurd Sword (View in 3D) (Generic Guard Sword)
Mecca Sword (View in 3D) (Otherwise called the Hookshot Sword)
Vampiric Dirk (View in 3D) (The only first gen model I kept. It shows)
Beserker Sword (View in 3D)
Buster Axe (View in 3D) (Its...really big. I may give this to a Boss)
Claws (View in 3D)
Fire Sword (View in 3D) (Damn website doesn't detect reverse faces)
Graviton Quaker (View in 3D)
Meteor Sword (View in 3D)
Venom Scythes (View in 3D)

Looking at these models on this website, I'm seeing a lot of triangles I cannot see in-game or in my modeling program.
Prolly' has to do with that dang gloss filter...