I still feel very amateurish in regards to Blender modelling. Not only in skill, but I still have trouble with the dts technical aspects. Here's something I've been working on on-and-off:

Basically simple missile turrets (with a couple of other aspects around it with models I'm more satisfied with). Previously they were long and spindly, and I decided to make them more compact in the Blockland style. Except I'm not very experienced in Blockland style. I have a few questions:
1. How can I improve it? Make it more Blockland-y?
2. Is there a better place to put that seat? (Note that the player seems to lean with the vehicle itself, so I made the chair back in order to avoid passing through too much)
3. What does Blender's "Quick DTS import" do?