The new and improved 3D model topic!

Author Topic: The new and improved 3D model topic!  (Read 3854107 times)


His name is forgetbucket. He is my son.
~10 hours for model and textures


« Last Edit: July 02, 2014, 04:34:22 PM by foulprairiedog »

I was planning on posting here, but after what I've just seen, I'll reconsider.

Also, his arm animates through his body. Looks good though. Weird, but good.

Also, his arm animates through his body.
the clipping is unintentional
i'm just too lazy to fix it ¯\_(ツ)_/¯

Anyway, recovering from the shock...

BackScatter (View in 3D)


New weapons introduced into TF2 means...


the classic?
Maybe, but I've been trying to avoid doing TF2's generic weapons, which would be the Classic, AWPer Hand and the Machina. I may eventually do them, but I feel like I could just use a T+T weapon model or snag Gravity Cat's AWP or G36, rather than make my own that isn't as good.


Maybe, but I've been trying to avoid doing TF2's generic weapons, which would be the Classic, AWPer Hand and the Machina. I may eventually do them, but I feel like I could just use a T+T weapon model or snag Gravity Cat's AWP or G36, rather than make my own that isn't as good.
I mean the new sniper rifle the classic


we really need a new TF2 weapon add-on pack.

I mean the new sniper rifle the classic
Yeah, it's just a G36. What I said above still stands. It's just a generic gun that we've all seen before. What I like about TF2 is that it has its own style, but when they just use real guns (mostly it's just the sniper rifles that are an issue), I don't feel like its worth it to make them.

we really need a new TF2 weapon add-on pack.
http://p3d.in/u/PiTheKhoz

if someone wants to script it. I've had scripters before, but either they lost interest, were busy, or what have you.