Author Topic: The new and improved 3D model topic!  (Read 4293720 times)

the low quality logo really draws me away from the models

well hey it was too small and i was too lazy to regenerate and size it correctly so i just resized it up by some random amount and called it good :( probably shoulda made the logo white as usual too but like i said, 'lazy'


well hey it was too small and i was too lazy to regenerate and size it correctly so i just resized it up by some random amount and called it good :( probably shoulda made the logo white as usual too but like i said, 'lazy'
bleh colt

Remington New Model Army pls

Updated, fixed the width, smooth vents, and the small windshield. Next update will be more substantial. ;)

Paramount Marauder - WIP 2 (View in 3D)


it makes sense if you think about it

if you want to silence your weapon your silencer must be able to contain as much noise as the gun could possibly have in it
so you use a silencer thats bigger than your weapon and there is no excess sound

tru

Not really a model, just a render to preview a goofy texture I made for myself to toss into my Titanfall mod since I've been screwing around with all that.

Does it shoot little girls at enemies or something?

Does it shoot little girls at enemies or something?
it would make sense

I bet that stuff shoots leeks.

I'm "new" to blender (I haven't used it in 3 years) and I started modeling 2 days ago. This is something I made, Incase you can't see it... Its a flamethrower.

Its inspired by this

I would love to hear some criticism and how I can improve.

Is it supposed to be for blockland or are you trying for something realistic?

Is it supposed to be for blockland or are you trying for something realistic?
For blockland basicly, I love the bulky style.

I have seen someone on Polycount making one from the same reference, i'll try and dig it up for inspiration.

EDIT:
Yeah found it, again I stress this is not mine. Just posting it for espio100.
Image 1
Image 2
Original post
« Last Edit: August 05, 2014, 08:26:45 AM by Punchbuggy »