Author Topic: The new and improved 3D model topic!  (Read 4683307 times)

the checker texture isn't really my thing
the rest is still rly good though

How's that now?

It is still lacking some size in the leg department

It is still lacking some size in the leg department
You kind of right, but I'm too lazy to try to fix all my other models with the same problem..
Anyway I think Olivia failed to be in the playertype shooter pack couse
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she looks like stuff in both options
« Last Edit: December 27, 2020, 08:44:17 PM by BlockAlpha »

The left option's better than the right, to be honest. Take your time improving on the left one.

is this a normal thing to do before trying to model something
here's what I ended up with



so now I'm gonna start the modeling part and hopefully it'll turn out fine

Some of the crap stuff I've made in the past.





Fun fact, the last one is actually rigged and everything, despite how crap it looks.

The left option's better than the right, to be honest. Take your time improving on the left one.
Oh ok.. So I'll


yess my first real model is finished



http://p3d.in/WgCe4

if anyone wants to help make it a gun for blockland I'm up for that. but idk what kinda requirements it has. like do I gotta put some kinda nodes on the weapon? and does blockland allow quads for faces? etc
also I gotta make the bullet


does blockland allow quads for faces? etc
Any Torque exporter you use should convert quads or higher to tris by default.

Any Torque exporter you use should convert quads or higher to tris by default.
is there anything I can use that won't require me to install an old version of blender and a plugin for it? even if it's like, an external program

I got bored today, and ended up modeling my favorite plane from GTA:SA.

Beagle (View in 3D)

I'm really digging those landing gears. I think the wings look a bit funny though, like they don't blend well as if they're glued straight on top.

-snip-
The left one def looks a lot better, and the right one looks like she's had back problems for a while now

fixed the back of the rotating bit on that revolver which I forgot earlier



now I'm gonna try to come up with some cute way to texture this, then think of something else to try making