The new and improved 3D model topic!

Author Topic: The new and improved 3D model topic!  (Read 3853705 times)


Hey guys this is my first post in this topic! This is my first project in blender.
I'm really bad at texturing...
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why is the handle so big


automatic shotgun :^)
« Last Edit: September 19, 2015, 10:32:02 PM by Shizza04 »

why is the handle so big
maybe its designed for people with basketball hands

or yaoi hands, one of the two

I'm working on the Autoworld game project again, and here is the first car for it.
UPDATE: Yes there will be a driver model and possibly animations and first person camera.



And here is the 3D Model.
Autoworld - Japan Car 1 (View in 3D)


I haven't modeled in a long time so I decided to make some simple hats, heres a few

NiceShot (View in 3D)

ShovelKnight (View in 3D)

Styrofoam Cup (View in 3D)



I am a connoisseur of dumb hats. This is a dumb hat.

Viewport materials in Blender = modeling terrain that doesn't feel entirely like I'm gluing together playing cards. Maybe a little, but not as much as before.







Here's a model I made for that one zombie survival game.



Here's an older picture of it in game


That has to be the least flattering lighting condition ever. You can't make out the details too well :/

That has to be the least flattering lighting condition ever. You can't make out the details too well :/
I know, I'm not a photographer. Forgive me.

Edit: Unfortunately. I did not save a copy of the one that is shown in-game, which means it is lost, and I can't take a better picture of it.

Edit: ofc, if you'd like to see some of the other pictures for the older model, I've got a few laying around that are slightly better.
« Last Edit: September 23, 2015, 12:11:37 PM by MrApplypie »

You should definitely post more pics, MrApplypie.

On an unrelated note: