| Off Topic > Creativity |
| The new and improved 3D model topic! |
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| Snaffle J. Bean:
--- Quote from: Masterlegodude on March 23, 2010, 02:48:37 PM ---Who're you even responding to? And don't overuse the emoticons like that --- End quote --- I think he's talking about the picture of Darkstar's fighter plane in the first post |
| yndaaa:
--- Quote from: heedicalking on March 23, 2010, 03:18:56 PM ---What program is that? I have yet to see a program that can handle over 1,000,000 --- End quote --- im pretty sure zbrush can handle over 1,000,000 polygons.. |
| KoopaScooper:
--- Quote from: heedicalking on March 23, 2010, 03:18:56 PM ---What program is that? I have yet to see a program that can handle over 1,000,000 --- End quote --- Well then, you haven't looked hard enough through the internet. It's called Bryce, and I use it more than I use Blender to tell the truth. It's very user-friendly, and more easy than Blender, so I would recommend this for people wanting to do awesome renderings. --- Quote from: yndaaa on March 23, 2010, 04:04:13 PM ---im pretty sure zbrush can handle over 1,000,000 polygons.. --- End quote --- Yes, Zbrush can handle over 1 million polygons, but I honestly wouldn't use it myself. |
| Snaffle J. Bean:
--- Quote from: KoopaScooper on March 23, 2010, 04:28:32 PM ---Well then, you haven't looked hard enough through the internet. It's called Bryce, and I use it more than I use Blender to tell the truth. It's very user-friendly, and more easy than Blender, so I would recommend this for people wanting to do awesome renderings. --- End quote --- Bryce is primarily for just rendering scenes, so animating in it is almost impossible. Carrara (what I use :D) is basically Bryce with more features and animating abilities, so if you're thinking about animating you might want to look into Carrara. EDIT: Finally got a decent looking walk cycle: http://www.youtube.com/watch?v=MTGI8EzoprU |
| KoopaScooper:
Yes, I realize animating is nearly impossible, I just make still images with it. |
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