The new and improved 3D model topic!

Author Topic: The new and improved 3D model topic!  (Read 3846129 times)



it reminds me of a better, but less cute, version of that baby revolver I modeled a long time ago
probably just because it's white




9mm AR-15
Ketchup Pistol
Super Soaker SS 30




ShortSwordT1 (View in 3D)


Is that sword better than the first?

photorealistic VRAM eating textures or flat looking textures?
« Last Edit: September 09, 2016, 01:04:44 PM by espio100 »

Is that sword better than the first?

The second would be more reinforced or something.

VRAM eating textures I guess

Decided to richard arround with displacement, bump and reflection maps or whatever
theyre p cool and looks better than crysis 2's tesselation


looks like a forgetin photograph

looks like a forgetin photograph
it couldn't be a real photograph because there's no pinetree

looks like a forgetin photograph
Yeah blender guru has amazing tutorials on photorealism and such. Takes a while to get the hang of nodes and getting your maps right
Altrough there is a tool that automatically does it for you wich is p nifty but I prefer photoshop tough. Unless I need normal map.
I learned allot from that guy in the past few days

I wish they would use this in games but you have to load like 4 different textures and depending on what resolution you play that stuff us gonna eat your vram like an obese american at Mcdonalds that hasnt eaten in 6 hours. I still prefer my 60fps over quality.