The new and improved 3D model topic!

Author Topic: The new and improved 3D model topic!  (Read 3854289 times)

yeah a few loop cut slides through the middle and deleting the other half usually does the trick assuming the model is simple. make sure you do the daily "apply location, rotation, scale" using CTRL+A in object mode to make sure your mirror isn't off center

If using using the mirror modifier clones your mesh instead of mirroring it, it means the mesh is too far from the mirror axis.

The axis of each object is defined by the object centre. In the older Blender it was represented by large pink dot, it is probably orange in the new one.

Here's how to fix it:
1. Cut your mesh in half
2. Delete one half
3. Turn on the mirror modifier
4. Move your mesh closer to the axis

If your object ends up being off-centre, move it back in object mode to the 0 0 0 position.
Alright cool, thanks guys!



you pump it like a nerf missile


wheres the trigger tho
jokes on you - you are the trigger. anyone can trigger mad man.

you pump it like a nerf missile
wow im pumped for this addon


I did these today. A bit rough, but I made them.

   

woah, p3d.in is down?? the images are broken and I can't access p3d.in

back up now i guess.
sweet stuff mr nobody - looks like a retro game
« Last Edit: October 23, 2016, 01:31:51 AM by Conan »

it must be down for you because it's fine for me.

sweet stuff mr nobody - looks like a retro game

Thanks, it's actually for a Unity project I'm doing for a college course.
So in a way, yeah

Still gotta rig them.
« Last Edit: October 23, 2016, 02:03:23 AM by Mr.Noßody »

How to fix subsurf?

Without


EDIT: I used a boolean modifier instead of using knife projects
Works great

EDIT:
ew
« Last Edit: October 23, 2016, 10:11:34 AM by espio100 »

oooo..
noice TEC-9 there, espio