Off Topic > Creativity
The new and improved 3D model topic!
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Pompmaker2:

--- Quote from: mod-man on November 21, 2016, 09:07:12 AM ---model on a computer instead

--- End quote ---
he's doing that now
he's learning
he's a good boy
Conan:
@siberian: work on your proportions. models look well designed but your proportions are far off, or at least appear so. consider modeling in orthographic view if you dont already to get a better sense of the actual size of each part relative to each other.

i guess they could be more realistic than blocky, which would make them somewhat more proportional - either way, when modeling things for blockheads scale everything to the head unless it doesnt apply (eg seats). this will result in most barrels/bullets becoming oversize, but appear correctly/well scaled compared to blockheads.

@space: learn the commands to do things like bevelling and subdividng and rotating + how to adjust views. a good (full book) reference is here:
https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro

and a good quick reference is here (its cluttered but pretty comprehensive):
https://i.imgur.com/E42hJ7I.jpg
Siberian Husky:


Slowly and painfully im finishing this.
Also proportions are hard :(

EDIT: does anyone know of a free program that I can use to add texture like cast metal and scratches onto my model?
Masterlegodude:


I'm working on a player model that wears a christmas sweater, but i've never done player models before, so how do i fix not being able to change certain nodes and certain nodes not having shadows? I imported m.dts and went from there, but i didn't make my own materials, i used what was already being used by the model, same thing goes for objects, i took the Rarm object and made the new arms from there, and the text files for the nodes are all correct as well

Also the animations are borked, but the hierarchy is unchanged

Also, any suggestions? The arms have a bend in the middle for elbows, but you can't really see it in that picture
Trogtor:
-wtf i tried to modify but it instead made another post-
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