Off Topic > Creativity

The new and improved 3D model topic!

Pages: << < (8730/9676) > >>

Trogtor:


--- Quote from: FelipeO_O_ on February 01, 2017, 10:57:09 AM ---https://forum.blockland.us/index.php?topic=301323.0

--- End quote ---
this is less than 12k tris

Conan:


--- Quote from: TheArmyGuy on February 01, 2017, 08:09:45 AM ---Apparantly torque crashes on anything above 12k tris, rip train :(

--- End quote ---
remove one car or try and optimize?

Barnabas:

Which train is it? If it was that ICE looking train, I'm having a hard time believing it has over 12k tris.

There should be a workaround, though. Torque poops itself if a single mesh object has over 12k tris. You should separate it into different objects.

FelipeO_O_:


--- Quote from: Trogtor on February 01, 2017, 12:15:07 PM --- this is less than 12k tris

--- End quote ---

Rlly? It doesnt seems so

Conan:


--- Quote from: FelipeO_O_ on February 01, 2017, 03:17:00 PM ---Rlly? It doesnt seems so

--- End quote ---
don't go off of seems - import the .dts yourself and check. its pointless making conjectures like this

Pages: << < (8730/9676) > >>

Go to full version