| Off Topic > Creativity |
| The new and improved 3D model topic! |
| << < (875/9676) > >> |
| Kevin:
Ya The shovel was tough :-/ It kept looking screwed up and that was the best I could do... Axe was tough to,but I love how that turned out :D |
| ArmyUnit:
--- Quote from: Kevin on April 13, 2010, 11:59:45 PM ---Ya The shovel was tough :-/ It kept looking screwed up and that was the best I could do... Axe was tough to,but I love how that turned out :D --- End quote --- ya, same here. :D |
| MrCookie:
note: i edited the shell eject hole location in the first pic (current picture isn't updated) |
| The-Legend:
Gun edited? Nice :3 @kevin It's not that so bad :) |
| M:
--- Quote from: MrCookie on April 14, 2010, 12:53:01 AM ---note: i edited the shell eject hole location in the first pic (current picture isn't updated) --- End quote --- Make a full set of 'moddable' gun models like a modular gun with switchable parts in (choose a different stock/sight/body+barrel length/magazine/whatever else), and icons for each toggleable part, and then we could make a GUI and a full mod of it <3 (by using a single item and a set of images for it, and then projectiles switchable by the type of mag you insert and spawned dynamically via script instead of just defined) You could even make a pistol/SMG one and a separate rifle one for a fullsize rifle. |
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