Off Topic > Creativity
The new and improved 3D model topic!
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OrangeMan²:

--- Quote from: Cowboy Dude on May 23, 2017, 01:58:19 AM ---I tried to animate it but idk if it's good.


I problem I'm definitely having right now is keeping the feet steady and flat, perhaps my animation technique is the problem. Maybe I need to learn how to make an IK rig in blender.
Feel free to critique.

--- End quote ---
The problem is the motion of putting its foot down is way to fast, and everything else is too fast in general
Conan:
double the timeframe for each foot, and also double the time it takes for it to put down the foot from raised

you can use scale in the timeline - it scales relative to your current frame (the green bar)
-Paint-:

--- Quote from: Cowboy Dude on May 23, 2017, 01:58:19 AM ---snip

--- End quote ---
Nice model - but on actual AT ATs I don't think the leg goes backwards or at an angle as its lifted - which might be the issue.
Dark Blockland Guard alt.:
How big will the AT-AT even be to a Blocklander
Masterlegodude:

--- Quote from: Dark Blockland Guard alt. on May 23, 2017, 03:50:10 PM ---How big will the AT-AT even be to a Blocklander

--- End quote ---
If the model's bricks/studs are to scale with Blockland's bricks i'd say it's scale is like an actual Lego AT-AT
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