| Off Topic > Creativity |
| The new and improved 3D model topic! |
| << < (8837/9676) > >> |
| Dreams_Of_Cheese:
--- Quote from: Cowboy Dude on May 23, 2017, 02:47:31 AM ---Actually it is one foot at a time: https://www.youtube.com/watch?v=jnl9ffCfrsc forget I GOT THE ORDER OF THE LEGS WRONG edit: unless you mean the motorized lego version where it alternates between 2 legs at a time. I have to redo the animation anyways so whatever you guys want. --- End quote --- wow, i never realized how choppy the animation was in that part of the movie. |
| Darryl McKoy:
How will the collision mesh work in blockland? Will it be one giant cube or is it possible to do a different collision mesh for each leg & then the body? |
| Conan:
Playertype collision has to be a rectangle with dimensions of w x w x h (square base, any height), but since its likely to be a movie set piece it should be okay. If it is a vehicle however it can be any reasonably-simple shape, and the head can rotate independently as some sort of bot turret. |
| Cowboy Dude:
Newer animation with IK rigging |
| Dark Blockland Guard 2:
Now that looks better |
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