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| Masterlegodude:
Make sure the material name used by the faces the printer can affect is called 'PRINT', that you have the value for hasPrint set to 1 in the CS File, and that the entry for printAspectRatio is set to a valid ratio, like 2x2f |
| Insert Name Here²:
--- Quote from: Masterlegodude on June 29, 2017, 02:05:09 AM ---Make sure the material name used by the faces the printer can affect is called 'PRINT' --- End quote --- yep --- Quote from: Masterlegodude on June 29, 2017, 02:05:09 AM ---that you have the value for hasPrint set to 1 in the CS File, and that the entry for printAspectRatio is set to a valid ratio, like 2x2f --- End quote --- alright let me try this |
| Insert Name Here²:
THANKS IT WORKED The face is also a perfect 4:3 ratio so when making prints u gotta make it 4:3 (height of the print 2x2f limit) and squash it to make it square |
| Verification:
--- Quote from: Insert Name Here² on June 29, 2017, 02:13:01 AM ---THANKS IT WORKED The face is also a perfect 4:3 ratio so when making prints u gotta make it 4:3 (height of the print 2x2f limit) and squash it to make it square --- End quote --- I NEED THIS |
| Insert Name Here²:
--- Quote from: Verification on June 29, 2017, 02:13:27 AM ---I NEED THIS --- End quote --- soontm |
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