The new and improved 3D model topic!

Author Topic: The new and improved 3D model topic!  (Read 3848467 times)

all I got left is the fricken keyboard

[img ]http://puu.sh/wKH5U/3402df0dc5.png[/img]

its a ibm 5151 btw
« Last Edit: July 16, 2017, 02:23:39 AM by Insert Name Here² »


Oh yeh I finished it (it's in my brick pack btw, the pc keyboard and screen are all separate bricks)

It's an IBM 5151 with a Model M keyboard (they keys are 100% accurate to the original, count them if you want)

btw to model the keyboard so well I had to copy and paste each loving key one by one which was tedious as stuff but it payed off

« Last Edit: July 16, 2017, 02:26:11 AM by Insert Name Here² »


This looks rad
thx bru

Next I'll probs make a Commodore 64 / 128, idk which tho



Commodore 64 >:)

again all the keys are a perfect accuracy to the original

[img ]http://puu.sh/wLrGs/c3503c2853.png[/img] moving image to next page cause pagelossed
« Last Edit: July 16, 2017, 08:47:19 PM by Insert Name Here² »

that brick is more ancient than my moai head


who the fuk scratched off all the keys

who the fuk scratched off all the keys
me cus aint no way in hell am i gonna seperately model each and every character an letter for each key fucc that


uv map it
no idea how / it'll take a long time for an unnecessary detail for bl

That reminds me, a few years ago i modeled a Typing of the Dead-esque weapon that is a Playstation 1 powered by a 9V Duracell battery with a ZX Spectrum keyboard


Unfortunately, like a lot of my projects, they've just been gathering dust since i don't know how to script good

no idea how / it'll take a long time for an unnecessary detail for bl
Just use a 512x256 or 1024x512 image canvas with the keys and maybe other details laid out like you'd see on a print brick

UV mapping is just modeling on a 2D plane