That reminds me, a few years ago i modeled a Typing of the Dead-esque weapon that is a Playstation 1 powered by a 9V Duracell battery with a ZX Spectrum keyboard
Unfortunately, like a lot of my projects, they've just been gathering dust since i don't know how to script good
no idea how / it'll take a long time for an unnecessary detail for bl
Just use a 512x256 or 1024x512 image canvas with the keys and maybe other details laid out like you'd see on a print brick
UV mapping is just modeling on a 2D plane