Off Topic > Creativity

The new and improved 3D model topic!

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yndaaa:


--- Quote from: TheKhoz on June 26, 2010, 01:41:27 PM ---I don't know how to set up the sequences. D:
I still need to flatshade it.

--- End quote ---

its already flatshaded you just need to turn your tris into quads to remove that look
thats what i think at least

TheKhoz:


--- Quote from: yndaaa on June 26, 2010, 01:47:20 PM ---its already flatshaded you just need to turn your tris into quads to remove that look
thats what i think at least

--- End quote ---
In Milkshape, the process of "flatshading", is used to make the triangles go away, and make it no longer smooth, but still textured.

yndaaa:


--- Quote from: TheKhoz on June 26, 2010, 01:48:42 PM ---In Milkshape, the process of "flatshading", is used to make the triangles go away, and make it no longer smooth, but still textured.

--- End quote ---

that makes no sense

smooth shading
flat shading

TheKhoz:


--- Quote from: yndaaa on June 26, 2010, 01:52:23 PM ---that makes no sense

--- End quote ---
I will show you.

If you want, download Milkshape and try it yourself.

Create your model.

2. Assign all parts of your model to a material.

     Multiple materials can be used, resulting in multiple shades:

          Full Color = blank.png
          75% Color / 25% Black = black25.png
          50% Color / 50% Black = black50.png
          50% Color / 50% White = whiteCheck.png
          25% Color / 75% Black = black75.png

3. Select all faces that you want to be flat-shaded.

4. Click the 'Vertex' menu and choose 'Unweld'.

5. Under the 'Groups' tab, uncheck 'Auto Smooth'.

6. Click the 'Vertex' menu and choose 'Weld Together'.

Pictures when I get home tomorrow.

J MASTER:

I'm new to Blender, so it's kinda crapish =S.



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