Off Topic > Creativity
The new and improved 3D model topic!
yndaaa:
--- Quote from: TheKhoz on June 26, 2010, 01:41:27 PM ---I don't know how to set up the sequences. D:
I still need to flatshade it.
--- End quote ---
its already flatshaded you just need to turn your tris into quads to remove that look
thats what i think at least
TheKhoz:
--- Quote from: yndaaa on June 26, 2010, 01:47:20 PM ---its already flatshaded you just need to turn your tris into quads to remove that look
thats what i think at least
--- End quote ---
In Milkshape, the process of "flatshading", is used to make the triangles go away, and make it no longer smooth, but still textured.
yndaaa:
--- Quote from: TheKhoz on June 26, 2010, 01:48:42 PM ---In Milkshape, the process of "flatshading", is used to make the triangles go away, and make it no longer smooth, but still textured.
--- End quote ---
that makes no sense
smooth shading
flat shading
TheKhoz:
--- Quote from: yndaaa on June 26, 2010, 01:52:23 PM ---that makes no sense
--- End quote ---
I will show you.
If you want, download Milkshape and try it yourself.
Create your model.
2. Assign all parts of your model to a material.
Multiple materials can be used, resulting in multiple shades:
Full Color = blank.png
75% Color / 25% Black = black25.png
50% Color / 50% Black = black50.png
50% Color / 50% White = whiteCheck.png
25% Color / 75% Black = black75.png
3. Select all faces that you want to be flat-shaded.
4. Click the 'Vertex' menu and choose 'Unweld'.
5. Under the 'Groups' tab, uncheck 'Auto Smooth'.
6. Click the 'Vertex' menu and choose 'Weld Together'.
Pictures when I get home tomorrow.
J MASTER:
I'm new to Blender, so it's kinda crapish =S.