Off Topic > Creativity
The new and improved 3D model topic!
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yndaaa:
AK47 high detailed model for my first person shooter game "first person weapons are normaly higher poly then third person"  
The face count is like 800 or so
it needs textures.



maybe an hour or two of work
i don't know i never time myself..
i started alittle earlier today thats all i know
It will Not be all shinny like that in game i just smooth shade the so that i don't see flat all over the textures
i know think i know what im doing

Edit-
heres some flat shading

TheKhoz:

--- Quote from: yndaaa on July 08, 2010, 01:49:26 PM ---AK47 high detailed model for my first person shooter game "first person weapons are normaly higher poly then third person"  
The face count is like 800 or so
it needs textures.
-snip-

maybe an hour or two of work
i don't know i never time myself..
i started alittle earlier today thats all i know
It will Not be all shinny like that in game i just smooth shade the so that i don't see flat all over the textures
i know think i know what im doing

Edit-
heres some flat shading
-snip-

--- End quote ---
Nice, but it would look better rendered.
Gravity Cat:

--- Quote from: yndaaa on July 08, 2010, 01:49:26 PM ---AK47 high detailed model for my first person shooter game "first person weapons are normaly higher poly then third person"  
The face count is like 800 or so
it needs textures.
-snip-

maybe an hour or two of work
i don't know i never time myself..
i started alittle earlier today thats all i know
It will Not be all shinny like that in game i just smooth shade the so that i don't see flat all over the textures
i know think i know what im doing

Edit-
heres some flat shading
-snip-

--- End quote ---
Maybe combining flat and smooth-shading and set some cuts?
TheKhoz:
Make the barrels hollow, and higher poly.
yndaaa:

--- Quote from: TheKhoz on July 08, 2010, 01:55:31 PM ---Make the barrels hollow, and higher poly.

--- End quote ---
there's no need for that because your never looking down your barrel in a first person shooter
game


--- Quote from: Gravity Cat on July 08, 2010, 01:54:49 PM ---Maybe combining flat and smooth-shading and set some cuts?

--- End quote ---

im going to try that later
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