Author Topic: The new and improved 3D model topic!  (Read 4667353 times)


But they're binoculars.

Throw them or put fire on them and throw them.

Two household items I threw together.








Nothing really special, just felt like doing something simple today.
The chessboard is the first thing I've used textures like that with before, not sure why the edge-tops wouldn't texture, but I don't really mind.

2nd one looks good, 1st one i gotta say VERY good use of textures.

qwepir


he obviously saw the rtb forums



also i removed scopes from my gun and it went to 1300 polys to 500 polys lol

The chessboard is the first thing I've used textures like that with before, not sure why the edge-tops wouldn't texture, but I don't really mind.
Make sure you tile texture mapped it, and texture coordinate edit it.



I made my first model yesterday!



I may try my hand at making the .600 Nitro Express.



It's just so forgetin' ridiculous, and it looks fun to model. I honestly don't know why someone would engineer a revolver that's as long as my arm.

So apparently Qwepir stole a model.

Yes I did and to prove it here's a wireframe.
[im g]http://dl.dropbox.com/u/7110851/AllGeometryHereBuddy.png[/im g]

So apparently Qwepir stole a model.
No, Jimmig told him to say "Look what I made" and post a pic of the tire. Jimmig then messed up the tire for Qwepir, and provided the wireframe. Well executed. Wait, that was Draco. Qwepir simply bandwagon'd.
« Last Edit: September 07, 2010, 06:31:09 PM by TheKhoz »



hey guys a glock such an original idea



hey guys a glock such an original idea
I see a seam. Fix it. Use Ctrl + M.


it looks the same :c
I meant Ctrl + N. Do you know what that does? Select 2 vertexes that are supposed to be in the exact same location, and Ctrl + N. It is Vertex > Snap Together.



New blender beta :D.
More confusing but you can see every button :D