Author Topic: The new and improved 3D model topic!  (Read 3852228 times)


Why does all your stuff look like grainy-ass paper-mache.

Why does all your stuff look like grainy-ass paper-mache.

Because I don't feel the need to wait to render my things at higher samples.



wip i guess
EDIT:
« Last Edit: June 07, 2013, 06:12:15 PM by lolz?? »




That's an all-in-one pack for sure.

I made a skull thing

was messin' around with the sculpt tool and baking normals
« Last Edit: June 07, 2013, 10:16:51 PM by Tophius »



That's an all-in-one pack for sure.
I'm not sure I like the black stripes at the bottom of the front bumper. It feels a little odd. You're also like the only person who uses my grid ground texture.

I'm not sure I like the black stripes at the bottom of the front bumper. It feels a little odd. You're also like the only person who uses my grid ground texture.
well they look really stylish if you look at it personally, and yeah I love this ground texture thanks for doing it!

I made a skull thing

was messin' around with the sculpt tool and baking normals
Really loving this one. I've always been a fan of yours Tophius

Haven't made anything in a long time, so I made a brand new Fordor. Lightly based off of a '91 Audi 100 blueprint. Need to make interior. Way better than the original.





wait.... phy made something..?  EVERYBODY CHEEERRRR

http://www.youtube.com/watch?v=oztycJNabxU
gonna do this at full resolution and higher sample level overnight

http://www.youtube.com/watch?v=oztycJNabxU
gonna do this at full resolution and higher sample level overnight
Why are the shadows red when the bricks are not translucent and the rest of the scene has no red lights.

The light is just bouncing in a weird, primitive way.