Author Topic: The new and improved 3D model topic!  (Read 3853840 times)


WIP
Stock is kinda messed up, i need to fix that

chill with the bevels and u solid

Gewehr43 (View in 3D)


Took note from Admiral Obvious, and extended the barrel, though I'm not so sure if I like it that way :o
also, added missing necessities, and fixed triangles. Feedback pls?

contrast between the grays-- make the dark gray darker



ARAk-21 XRS
Hey, what modeling program is that? I wanna try it out

you know what this thread needs? more Beta.


edit: walkcycle
« Last Edit: February 17, 2015, 03:30:31 AM by foulprairiedog »

Aw, it's so pudgy and cute!

Hey, what modeling program is that? I wanna try it out
google sketchup

you can not export to the .obj that blockland uses though, so you'll need to import your model to blender to export and add animations, nodes, etc. there are a couple tutorials on how to do this if you get that far, so search around

google sketchup

you can not export to the .obj that blockland uses though, so you'll need to import your model to blender to export and add animations, nodes, etc. there are a couple tutorials on how to do this if you get that far, so search around
How did you view it in 3D like that with no lines or stuff? I wanna do that but I cant find out how. Is that another program?


i love the way this turned out
« Last Edit: February 17, 2015, 11:24:59 AM by pwnfulz »

i love the way this turned out
Now that's how a blockland weapon should look! (except for the exagerated triangle on the end of the gun but ok)
« Last Edit: February 17, 2015, 03:13:40 PM by Filipe »


i love the way this turned out

I hope you dont mind not seeing what your pointing at when u look down the scope

hahaha i tried
ModernWeapon (View in 3D)

You really should do something about that smooth shading

You really should do something about that smooth shading
Sketchup automatically does that :|

EDIT:
fixed it
« Last Edit: February 17, 2015, 06:06:58 PM by Inap »