Author Topic: The new and improved 3D model topic!  (Read 3854169 times)

please model my will to live


Something I'm working on... heh.

I'm modeling this from scratch with references. It's so hard. >.<


what the hell
I'm trying to make this guy from Clash of Clans




Voxel mini empire bricks anyone?

Using MagicaVoxel and importing .obj to blender, resizing to 0.5 then doing some face fixing since the optimization is godawful.. and then using blb2obj.

Even generates it's own cute pixelart icons.
« Last Edit: April 30, 2016, 04:02:09 PM by LeetZero »


Part of me fears the performance implication of this but the other part of me tells me to go all out.


God bless.

*the character models are not actually modeled by me, they are default saves in MagicaVoxel

Unfortunately it seems that model faces surpass 500 faces way too easily for a single studly brick so unless I spend time to manually optimize every face and/or lower the actual working grid a pack like this while functional would bear massive performance issues.
« Last Edit: May 01, 2016, 04:23:55 AM by LeetZero »

thsi thread running low on weapoNS

nice stuff leet btw






there now u have your daily dose of gun

boi if you don't release that blunderbuss at some point ill smack you

hurry up with that secret project already pls

im guessing these guns go with said project?

no
why

anyways I made this cool blockhead dancing
https://cdn.discordapp.com/attachments/167729387381325825/176823740863086604/0001-0060.avi
I recorded it myself with my iPad and then motion captured by hand
in blender

gif edition
« Last Edit: May 02, 2016, 05:43:55 PM by HooperScooper »