Author Topic: projectile life time  (Read 767 times)

How do you make a projectile for a weapon not fade away so fast.
I want the projectile  to not fade in such a short dustance
where in the code  controls what life time the Projectile has?
« Last Edit: March 02, 2009, 04:42:24 PM by Flying Ace »

Surprisingly enough, there's a variable called lifetime, durr.

Surprisingly enough, there's a variable called lifetime, durr.

i don't mean event variables, oh wait add-on variable okay


Hurrrrr.

...


edit: hay i can't find any variables in the weapon's CS file.
 All i find is projectile damage, no lifetime/lifespan
« Last Edit: March 02, 2009, 04:41:36 PM by Flying Ace »

edit: hay i can't find any variables in the weapon's CS file

-snip-

Ctrl-f can't even find it, Well i guess i'll have to Add it

hay can i have a picture of a rocket type projectile? not bullet

EDIT: ok i found it thanks for the help *locking*
« Last Edit: March 02, 2009, 04:48:57 PM by Flying Ace »