Blockland Files > Add-Ons

Extended playSound Events

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KoopaScooper:


--- Quote from: Space Guy on March 08, 2009, 07:17:42 AM ---Client->playSound [Sound Datablock]

--- End quote ---
I requested that before. I'm not implying that you did it for me.
Also, this is very useful.

jirue:

I love you ;)

Is there a way for you to do bots too?

Portal cores :3

Space Guy:

[0] onBotTouch -> Self -> cancelEvents
[400] onBotTouch -> Bot -> playSound ["Help!"]

Bots are player objects. This should play whatever sound you want when the bot stops touching the brick you put it on i.e. when it's blown off the structure.

KoopaScooper:

Or like this:
(0) onBotTouch -> Bot -> playSound ["sound"]
(0) onBotTouch -> Self -> toggleEventEnabled -> 0 1 2
(4000) onBotTouch -> Self -> toggleEventEnabled -> 0 1 2
Replace the bolded four with any number. Leaving it with four will make the sound play every four seconds.

Space Guy:

The 'cores' in Portal only make sounds when moved away from where they normally are, or picked up - that would make them play sounds while attached to GLaDOS instead.

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