Author Topic: Creating A Custom Tire?  (Read 1495 times)

Did you export it... because if you didn't then there's your problem. Centering the vehicle on the axis fixes any tilting problems.

I did. I centered it, and exported it. I'm still having problems.


I did. I centered it, and exported it. I'm still having problems.
You phail.


Try putting the axis on the bottom of the car.

I did that already, but I'll try it again.
EDIT: It still tips. Maybe it's the script?
« Last Edit: April 03, 2009, 12:23:43 AM by Azerath »

I did that already, but I'll try it again.
EDIT: It still tips. Maybe it's the script?

Did you use the script from a another script? If so, its just the model.

If the script all made by you, then its the script

EDIT: What kind of "tilting" anyway? Show us in-game.

Like, it's fine if I go in a straight line, or turn when I go really slow, but if I'm going fast and turn, it basically flips over.

Like, it's fine if I go in a straight line, or turn when I go really slow, but if I'm going fast and turn, it basically flips over.

Its with the script. Try changing some values. Mostly on the vehicle weight and wheels.

In what I seem, its like a Quad-Bike (Small) using a Jeep Script (Big). See the effect? Its like that.
« Last Edit: April 03, 2009, 02:10:55 AM by jaydee0004 »

Ugh, I keep messing with it but nothing is changing about the tilt.
EDIT: I found out that the joint created when I made bounds was the place I had to center it.

Anyways, updated it with ooonnneee more thing.
« Last Edit: April 03, 2009, 04:12:24 AM by Azerath »

Wheels don't require anything, just put them in the center of the axis, although you just need to do some testing because more likely then not it'll be sideways.