The ideal scenario would be to have an entire minigame menu for each team, to set up uniforms, weapons, building ability, damage settings, points, etc. but I think that'd be a bit too complicated to set up a basic deathmatch in a server for the general idea of simultaneous minigames going on.
For instance, I joined a server where they were setting up some sort of spy deathmatch arena, but it was still under construction, so I decided to set up a miniature set of towers and a "sniper" deathmatch. People in my server sometimes make small minigames to test the weapons I have or just play. I don't really want to remove the easy-to-use aspect of the minigame menu, even if it means removing some functionality that may only be used in one or two servers out of the whole.