Blockland Forums > Modification Help

[Tutorial] Making a Gui

Pages: << < (15/30) > >>

Blockbuilder321:

A little help with the key bindings please.

--- Code: ---exec("./Testgui.gui");
moveMap.bind(keyboard, "m", pushTestgui);

function testcommand()
{
MessageBoxOK("Thanks!","You have just pressed a button on a test GUI!");
}

--- End code ---
Sorry but I just don't want it like that ^^^

So... I tried to use a different method

--- Code: ---exec("./Testgui.gui");
if (!$TestGuiBindings)
{
   $remapDivision[$remapCount] = "Test Gui";
   $remapName[$remapCount] = "Activate/Deacticate";
   $remapCmd[$remapCount] = "TestGuiToggle";
   $remapCount++;
   $TestGui=true;
}

--- End code ---

This worked many times for me making avatar changers. Some reason it doesn't work the same way for my gui. It doesn't show up in the option/controls menu. Is this normal for guis?

AGlass0fMilk:

Use Randy's support script for key bindings.

Blockbuilder321:


--- Quote from: AGlass0fMilk on August 05, 2009, 05:56:40 PM ---Use Randy's support script for key bindings.

--- End quote ---
Thanks!

AGlass0fMilk:

Blarg.

Gadgethm:

I know, big bump.  How would I make a text box display a variable?

Ex: You have pushed the button (variable here) times! 

Every time I try it just shows the variable name, not the variable itself.

Pages: << < (15/30) > >>

Go to full version