| Blockland Forums > Modification Help |
| survivalRP - holywtf bump! and maybe finishing up some loose ends?? |
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| tommy631:
--- Quote from: -Absolution- on July 16, 2009, 01:26:32 PM --- I know that part of the wood is going into the ammo box, but it's fixed in the model. --- End quote --- Absolution is credit to team |
| Space Guy:
--- Quote from: AGlass0fMilk on July 16, 2009, 04:45:28 PM ---What about on weapon images Space? I think we might want to hack off the player instead, just to be safe. --- End quote --- Just unhide the node on the player, isn't that the point...? The weapon image would use empty.dts but do special things onMount/onUnMount. |
| Tom:
--- Quote from: Space Guy on July 16, 2009, 04:42:58 PM ---You can use hideNode and setNodeColor on items - just make the item's shape file to m.dts and then hide bits of it when it is spawned. --- End quote --- I can't seem to hide nodes on items. |
| Space Guy:
Then you are doing it wrong. Left is standard Bow, right is item.hideNode("arrow"); and item.hideNode("string");. |
| Tom:
Ok, I got just the pack to show, but the rest of it still collides. So the pack floats. |
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