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survivalRP - holywtf bump! and maybe finishing up some loose ends??

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Kalphiter:


--- Quote from: Tom on July 18, 2009, 05:53:17 PM ---Well do you want to work on it too?

--- End quote ---
Yeah



AGlass0fMilk:

??? I wrote this, I think I know how to use GUI's

Kalphiter:


--- Quote from: AGlass0fMilk on July 18, 2009, 05:59:53 PM ---??? I wrote this, I think I know how to use GUI's

--- End quote ---
I never even read that because it seemed so obvious. Only trouble I had was realizing I had to group everything onto a window, which I figured out.

AGlass0fMilk:

I finished the HUDs with server to client and vice versa communication. It works nicely, and only shows on servers that have the mod. Here is the download, if you don't have this, when you join, it'll message you every minute telling you to download it. Here it is

Mediafire's a loving whore

As of right now, it'll only work on my server. (I'll put a download up for the team and PM you it soon or something)

A very big thanks to Iban for giving me the idea of using swatches to record stats. And for a reference that made this take a lot shorter than it should've.

I'm currently updating the Client side script to include a version number, and it sends it to the server. If you don't have the current version number, it will tell you once because you might still be able to play.

V1: Removed some pointless echos that I used to check if stuff was working.

Digmaster:


--- Quote ---Special thanks goes to MasterLegoDude for the amazing overlay
--- End quote ---

:/

edit: yay!

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