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survivalRP - holywtf bump! and maybe finishing up some loose ends??

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AGlass0fMilk:


--- Quote from: KINEX on July 24, 2009, 03:19:04 PM ---It's always a good idea to make sure a script is compatible with others and is easy for a user to work with.

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Yes but when you run other add-ons, do you keep older versions? It's another add-on, treat it like so.


--- Quote from: LegoEggo on July 24, 2009, 06:59:51 PM ---We should stick with Material and Advanced material. It would be cool to have wood and stuff, but when you're building... it would just be too much. And besides... resources were supposed to have been done quite a while ago. How are they coming?

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Oh and resources won't be too complicated. We won't have thousands of different materials, maybe about 4 or 5. Like:

* Wood
* Metal
* Stone
* WaterI don't know what else. It won't be too hard. And we will have stuff like events so you can make your own material resources.

BobSevenSevens:

Maybe cement?

zaksar:

what about animal fur for special clothes that keep you warm longer

random ram:

so how close are we now?

Tom:


--- Quote from: AGlass0fMilk on July 24, 2009, 09:22:40 PM ---
* Wood
* Metal
* Stone
* Water
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Do we have a unique use for each material?

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