| Blockland Forums > Modification Help |
| survivalRP - holywtf bump! and maybe finishing up some loose ends?? |
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| AGlass0fMilk:
GOOOO ON ETHERPAD AGAIN COME BACK :( |
| LegoEggo:
--- Quote from: Digmaster on July 29, 2009, 03:25:49 PM ---but 200 people running around a server richarding around leads to a much worst test experience then ten guys who are working; trust me, after you become a number you stop sending bug reports, and the people working on it get mroe suggestions then bugs. Keep it small. --- End quote --- It is small. 26 people in different timezones. Edit: ZSNO, the map is doing that thing where you have to place a plate inside the ground to build D: or any brick for that matter. HALP |
| LegoEggo:
People, come to beta :3 Beta was fun... even though it was only Polymer, Gad, and me. Methinks invite more beta testers. Ideas: Drop resources on death Radios can be turned to a channel, but then made so you can listen, but if you say ", over" that radio won't pick it up. So you could have one radio on channel 1 for spying on channel 1 users, and then one radio on channel 2 you use to talk. The Channel 1 radio can be turned to "Listen" so you can talk on 2 and not 1. :D We need more guns D: Modelers? Wanna make guns :D ? Decals :D People that said you'd make decals, wanna make good on that promise :D ? |
| ZSNO:
Well I cant help that, its in the engine of BL, the only thing I could do is make it a certain height, but I've already done that, and Im kind of working on an updated version of the map... |
| LegoEggo:
--- Quote from: ZSNO on July 29, 2009, 06:04:47 PM ---Well I cant help that, its in the engine of BL, the only thing I could do is make it a certain height, but I've already done that, and Im kind of working on an updated version of the map... --- End quote --- Okay. Not-so-ninja edit: Guys, how about once everything is done and seems to be working, then do a public beta for a few days? After a few days of closed testing of everything, to make sure it works. Once we go open people will have ideas/criticisms we didn't think of. |
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