Blockland Forums > Modification Help
survivalRP - holywtf bump! and maybe finishing up some loose ends??
-Absolution-:
--- Quote from: Syntho on July 30, 2009, 04:38:43 PM ---I think the pistol should be the default gun.
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Yeah, I think that we should either use the default or one of the revolvers. There's too many pistols that look basically the same.
But I'll export the SG550, the rifle and the shotgun. And should the 550 be with or without the scope?
LegoEggo:
--- Quote from: -Absolution- on July 30, 2009, 05:11:01 PM ---Yeah, I think that we should either use the default or one of the revolvers. There's too many pistols that look basically the same.
But I'll export the SG550, the rifle and the shotgun. And should the 550 be with or without the scope?
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How hard was it to get the hunting rifle scope working? I can't really remember. If it was easy/will be easy since we've done it before, I'd keep the scope and have the zoom thing. If it's not worth the trouble, have it without.
Oh and as for the pistol, yeah that'll work fine. I still think small pistols are cool... those little airsoft ones you could shove down your pants and noone would notice :3 but for this default'll work.
AGlass0fMilk:
Model iron sights on, they don't have to have scopes, but if they do, make sure the scopes are hollow. I can adjust the Eye offset through code to make it look like you're aiming with the guns sights.
-Absolution-:
--- Quote from: AGlass0fMilk on July 30, 2009, 06:19:28 PM ---Model iron sights on, they don't have to have scopes, but if they do, make sure the scopes are hollow. I can adjust the Eye offset through code to make it look like you're aiming with the guns sights.
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Okay, the shotgun is done and it has iron sight's. The far sight's kind of hard to see. I'll try and fix that.
Oasis:
I don't feel "part of it all"... :.(
Anyways, I am almost done with the final map, just need ZSNO to pm me that he is still alive and I can get some help from him.