| Blockland Forums > Modification Help |
| survivalRP - holywtf bump! and maybe finishing up some loose ends?? |
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| ZSNO:
Hmm I know the function Im using works, its just it doesnt want to accept a variable as an argument. Edit: Nvm I got it, the argument had to be between 0.0 and 1.0. I will now be sending out the new map to the beta server hosters. |
| Oasis:
--- Quote from: ZSNO on August 03, 2009, 04:17:52 PM ---Hmm I know the function Im using works, its just it doesnt want to accept a variable as an argument. Edit: Nvm I got it, the argument had to be between 0.0 and 1.0. I will now be sending out the new map to the beta server hosters. --- End quote --- You would be willing to give that script to me? Would ya? |
| Kalphiter:
--- Quote from: Azimuth on August 03, 2009, 04:12:48 PM ---I thought getRandom() returns whole numbers. And that you need actual arguments for it to work. Moar like getRandom(0,100); --- End quote --- Doesn't matter Either way works, and is correct. I originally learned it in Java a year ago: int n = (int)(10.0 * Math.random()); |
| AGlass0fMilk:
That's what I though Kalphiter. I was going to say, but I didn't. |
| LegoEggo:
How are resources coming? |
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