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survivalRP - holywtf bump! and maybe finishing up some loose ends??
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AGlass0fMilk:
I agree with Wedge.

But I don't really feel like doing much more with this.

We need to make a flee code.

It should be something like a zombies random run, only smaller and looped only ever like 3-5 seconds.

Also, multiple things need to be able to track you, and more and more.
Ephialtes:
This survival RP is somewhat reminiscent of Weekend at Bernies where they have to pretend this dead guy isn't dead. I'm sure you can see what kind of a parallel I'm trying to draw here.

http://www.youtube.com/watch?v=i3W6LgUGc80
Tom:

--- Quote from: AGlass0fMilk on September 20, 2009, 01:46:13 PM ---I agree with Wedge.

But I don't really feel like doing much more with this.

We need to make a flee code.

It should be something like a zombies random run, only smaller and looped only ever like 3-5 seconds.

Also, multiple things need to be able to track you, and more and more.

--- End quote ---
Space Guy pointed out that it would be more realistic if they ran straight away. He gave me the code for it too.
LegoEggo:
Guys, the harddrive on my computer got fried, and the screen was already kinda handicapped, so we took it in to get fixed/replaced. Happened about a week ago. I'm on my brothers laptop right now, I can use it every few days. Really bad time for my computer to start smokin' :/ I'll tell you when it's fixed.
Gadgethm:
Yet another bump...
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