| Blockland Forums > Modification Help |
| survivalRP - holywtf bump! and maybe finishing up some loose ends?? |
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| AGlass0fMilk:
I'll do any other GUI's you want. |
| -Absolution-:
Okay, so I made a row boat with rowing animation. Everyone says making a boat is impossible because it would drive on land. I was looking at the script and I noticed this: --- Code: ---// Rigid Body mass = 300; density = 5.0; drag = 1.6; bodyFriction = 0.6; bodyRestitution = 0.6; minImpactSpeed = 10; // Impacts over this invoke the script callback --- End code --- Wouldn't decreasing the density allow it to float? Or am I just mistaken. |
| Azimuth:
Try it out. Also guys, i'll leave off what I have done with the system. I can't work half fast as what you need. Doesn't mean I'm quitting, though. I might do small bits, and I'll get that domain up real soon. If we manage to get alot of it done, I'll connect it to the internet. |
| -Absolution-:
--- Quote from: Azimuth on May 24, 2009, 11:42:02 PM ---Try it out. --- End quote --- I just tried it. You can float, but you have no control. You would have to create a new player type, I guess. Wait. I just figured it out. It is indeed possible: --- Code: --- runForce = 29 * 90; runEnergyDrain = 0; minRunEnergy = 0; maxForwardSpeed = 30; maxBackwardSpeed = 20; maxSideSpeed = 0; --- End code --- Change this to: --- Code: --- runForce = 15 * 90; runEnergyDrain = 0; minRunEnergy = 0; maxForwardSpeed = 1; maxBackwardSpeed = 1; maxSideSpeed = 0; --- End code --- This. I tested it. It works at a good speed in water and barely moves at all on land. So, can I get a scripter/exporter? |
| Gorella:
"Floating the boat" Isn't the hard part of the script, creating a immobilization code when touching ground is the challenging part. |
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