Blockland Forums > Modification Help

survivalRP - holywtf bump! and maybe finishing up some loose ends??

Pages: << < (44/347) > >>

LegoEggo:


--- Quote from: awasp1 on May 28, 2009, 05:19:15 PM ---Ok, you guys are going to have to release that rifle as another addon.

--- End quote ---

nah


very hot, love the hands. completely awesome

AGlass0fMilk:

Just a teaser picture, here is a camping thing me and Goldenboy (mostly him) made. It was fun using the chat system, made it more real:



ottosparks:

Looks cool.

Digmaster:

THis is looking very epic.

I hope the radio system is going to run a bit like this. I understand you've already started, but lets see this.

Basicly, The radio can be turned on and off. Anything said inside of a radius will be sent though the radio. The radio has a much bigger radius it searches for other radios in. Radios can also act as relay systems. When you put down a radio it gets a certain frequency. When you turn on your radio, you can set it to general (everyone can hear it) or a certain frequency. This way you're not on the other side of the map and talking back home, without proper relay stations of course.


Im like half asleep, hope this makes sense. Also, radius would be perfect circles and probably be much bigger.

Also, you should be able to make much larger fire bricks that require other inferstructer nearby to support it. This would hopefully allow larger settlements.

Captain Boris:


--- Quote from: Muffinmix on May 28, 2009, 03:52:53 PM ---I figure we could do something similar to the hideNode function on the minifig, except use it on the gun as well to switch between hooks/hands. I'm not 100% certain, but I'm pretty sure "Node" in scripting translates to a Bone or a Joint (same thing) in modelling for positioning, as well as the meshes attached to it. If that's the case then in theory we should be able to hide/unhide specific parts of a weapon model via script. It should be doable.

--- End quote ---
After some testing with Jervan, it turns out only Vehicles and Players can have their nodes hidden and shown.  :panda:

Pages: << < (44/347) > >>

Go to full version