| Blockland Forums > Modification Help |
| survivalRP - holywtf bump! and maybe finishing up some loose ends?? |
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| Digmaster:
--- Quote from: Space Guy on May 30, 2009, 04:12:01 AM ---Brick movement keys when not placing bricks: Towards/Away = +/- 1 Left/Right = +/- 10 Up/Down = +/- 100 If this did get popular and competitive, you could organise some sort of takeover of another camp/whatever by removing their radio bricks systematically (shooting them?) to cut off communications. That's the sort of idea I had with my version of the radio. --- End quote --- THats very new user friendly :D We're going to need DL's for GUIs anyways. Lets make it very easy to use. |
| AGlass0fMilk:
I'm trying to make it compatable with your system, Space Guy. If the chat system ends up being compatable, I'll implement your Support_Gamemode creator thing and create a survival Gamemode. I like what Bushido did with the aiming with the Old school rifle, I would like to do that with my Hunting rifle, but he did it first, and people would think I copied him (Which I would probably use his code as a reference) But Bushido is on this team. Bushi, would you mind if I implemented your scope thing into my hunting rifle? Edit: Bushido doesn't care, he used someone elses code as a reference for that too, I think I read in the code Iban. |
| Digmaster:
haha, just keep digging through to find who made the original code. I hope it streches back to like v1. |
| ZSNO:
Grumpy the Rifle isnt "broken" when it doesnt fakekill a brick if you hit it directly, it has to do with the raycast gun/and the option to " brickExplosionImpact = false;". In other words, the gun wasnt designed to kill a brick on impact... |
| AGlass0fMilk:
Actually, It does kill bricks. Me and my friends were playing on my camping private server, and I shot out windows with it. The brick you shot must've been too big. |
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