Blockland Forums > Modification Help

survivalRP - holywtf bump! and maybe finishing up some loose ends??

Pages: << < (50/347) > >>

Digmaster:


--- Quote from: Space Guy on May 30, 2009, 04:12:01 AM ---Brick movement keys when not placing bricks:
Towards/Away = +/- 1
Left/Right = +/- 10
Up/Down = +/- 100

If this did get popular and competitive, you could organise some sort of takeover of another camp/whatever by removing their radio bricks systematically (shooting them?) to cut off communications. That's the sort of idea I had with my version of the radio.

--- End quote ---

THats very new user friendly :D

We're going to need DL's for GUIs anyways. Lets make it very easy to use.

AGlass0fMilk:

I'm trying to make it compatable with your system, Space Guy. If the chat system ends up being compatable, I'll implement your Support_Gamemode creator thing and create a survival Gamemode. I like what Bushido did with the aiming with the Old school rifle, I would like to do that with my Hunting rifle, but he did it first, and people would think I copied him (Which I would probably use his code as a reference) But Bushido is on this team. Bushi, would you mind if I implemented your scope thing into my hunting rifle?

Edit: Bushido doesn't care, he used someone elses code as a reference for that too, I think I read in the code Iban.

Digmaster:

haha, just keep digging through to find who made the original code. I hope it streches back to like v1.

ZSNO:

Grumpy the Rifle isnt "broken" when it doesnt fakekill a brick if you hit it directly, it has to do with the raycast gun/and the option to "   brickExplosionImpact = false;". In other words, the gun wasnt designed to kill a brick on impact...

AGlass0fMilk:

Actually, It does kill bricks. Me and my friends were playing on my camping private server, and I shot out windows with it. The brick you shot must've been too big.

Pages: << < (50/347) > >>

Go to full version