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survivalRP - holywtf bump! and maybe finishing up some loose ends??

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Muffinmix:


--- Quote from: Digmaster on June 05, 2009, 10:55:57 PM ---I kinda have the dts exporter for blender working on my laptop, so if you continue to have trouble I can boot that up. Might take me a bit to find it though.

--- End quote ---

Yeah the current model is a single black mesh that doesn't seem to have anything to do with a bear trap, that's what I get when I try importing. You might have to try exporting yourself.

random ram:


--- Quote from: Muffinmix on June 06, 2009, 01:26:44 PM ---Yeah the current model is a single black mesh that doesn't seem to have anything to do with a bear trap, that's what I get when I try importing. You might have to try exporting yourself.

--- End quote ---
LOL!(even though that isn't good it was still really funny)

Digmaster:


--- Quote from: Muffinmix on June 06, 2009, 01:26:44 PM ---Yeah the current model is a single black mesh that doesn't seem to have anything to do with a bear trap, that's what I get when I try importing. You might have to try exporting yourself.

--- End quote ---

:(
I'll dig up my old laptop that has a working dts thing on it.

Space Guy:

Having it cost any material or resources to build means that people would make the smallest possible box-like thing to count as "shelter" rather than building anything that looks good. This would also be a problem if players are supposed to move out much to find resources...

AGlass0fMilk:

Would Space Guy like to have anything to do with this?

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