| Blockland Forums > Modification Help |
| survivalRP - holywtf bump! and maybe finishing up some loose ends?? |
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| Kalphiter:
--- Quote from: AGlass0fMilk on July 10, 2009, 05:34:52 PM ---variables that we add to your client --- End quote --- You are going to confuse newbs AND RETURN TO THE ETHERPAD! |
| AGlass0fMilk:
Im at the Etherpad, you commin? Tom already finished up the saving system, I don't know though. |
| Kunit:
--- Quote from: AGlass0fMilk on July 10, 2009, 05:34:52 PM ---Basically, all that resources are are global variables that we add to your client, and then we have a modify function, and you type in what type (You specify the type when creating it) and then add/subtracting from that in the code using that function. We could make it take resources to build, but we still need to finish off the heat and hunger and get them working to very well standards. --- End quote --- Over complicated much? |
| Tom:
Actually, I think I'm gonna take out the add type function. It can be too buggy. |
| ArmyUnit:
--- Quote from: AGlass0fMilk on July 10, 2009, 05:34:52 PM ---And yes, we need you to model the specific animals, or use the ones gad has been making, and then animate them to be player types with the dsq files and whatnot. We are still working, keep suggesting :D --- End quote --- Ok, what shall I start on? |
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