I like it now, but an improvement I would make would be any baseplate, that must be aligned with any other existing ones. I like it though.
That would disable the whole thing because if you can not keep it from shifting the big plates then the small ones will just make it have gaps.
Badspot should fail this for no reason.
Just be happy Badspot took sometime out of his life to give us an add-on. Be happy with that for a while. This add-on is not "better" then other player made add-ons. Everyone stop think that it is just because Badspot made it. And lastly:Badspot is not a god... he is a normal person that has made a game that is popular.
Its not working at all for me. I check it off in the Add-Ons list and if I go back to it its unchecked. Ill try reinstalling itEDIT: Still not working
Why not use a 2D array of on/off booleans to check if it's connected, rather than doing a raycast?
Write protection / vista permissions.
Because that would be awful. Ignoring the fact that the array would have to be of infinite size, how would you determine what cell in the array you were supposed to check? If you did it based on absolute world position then the first brick planted would have to be exactly lined up with an invisible grid which would be a huge pain in the ass. If you based it off of the relative position of the bricks next to you, you'd have to do a container search to find those bricks and if you're going to do that then there is no point in having your magical infinite array since you can just compare the positions of the bricks directly.