Poll

Should I release the bug mod:

Now and fix the problems later
Fix all the problems and then release

Author Topic: Bug zombies mod  (Read 134894 times)

Double post. Man the bug spray weapon has been in the holding tank for 3 weeks.

We need pics of progress on the new bugs...

they're not quite ready yet... :P

Double post. Man the bug spray weapon has been in the holding tank for 3 weeks.

I know, It's probably buggy.... (yes people, a pun :P )

Your new avatar is awesome.
:D


But, just one thing.

We need a lot of help to be able to get the flying bugs to fly.

Give them invisible jets? How will we set the flight limit, so they don't just fly up forever?

How will we be able to get them to swoop down and mount the player to its arms?

Let's PM Amade about this.


Your new avatar is awesome.
:D
Thank you

:>

But, just one thing.

We need a lot of help to be able to get the flying bugs to fly.

Give them invisible jets? How will we set the flight limit, so they don't just fly up forever?

How will we be able to get them to swoop down and mount the player to its arms?

Let's PM Amade about this.

Agreed.

We might be able to do something similar to what the Auto Jet script does.

Thank you

:>

Agreed.

We might be able to do something similar to what the Auto Jet script does.
And how are they supposed to get down then? :/
(Off-topicness: Nice avatar indeed...)

And how are they supposed to get down then? :/
(Off-topicness: Nice avatar indeed...)
They drop us. :{D Wait thats bad.

And how are they supposed to get down then? :/
(Off-topicness: Nice avatar indeed...)

The same way Auto Jet does, only it will be controlled by the AI.

(Off-topicness: Thanks :> )

First Page updated... ;)

If you want a way for the bugs to pick up and drop players, there's an old Terrorist script where someone could click you and take you hostage. As for knowing when to drop folks, Ask mephistopholes about his lazer pointer on his server. It could relay distance fairly well. I never did think to check and see how high a player had to be before a fall killed him. Also, I had an Idea for a Carpenter bee. They're solitary insects that, rather than fight other bugs, just grab them and carry them away from their territory and release them. They rarely ever sting, as that would kill them and thats rather pointless as they wouldn't be defending any hive.

First Page updated... ;)
yayz also great avatar did you make it army? and army whats bug mod 4 going to be about?

yayz also great avatar did you make it army? and army whats bug mod 4 going to be about?
First of all..
BUGS, many of them... :)

Must.. resit.. urge.. to.. post ..special... bug... ideas.

Double post. Man the bug spray weapon has been in the holding tank for 3 weeks.
  It's now in holding tank for 1 MONTH OMG I need that BUG SPRAY WEAPON

If you want a way for the bugs to pick up and drop players, there's an old Terrorist script where someone could click you and take you hostage. As for knowing when to drop folks, Ask mephistopholes about his lazer pointer on his server. It could relay distance fairly well. I never did think to check and see how high a player had to be before a fall killed him. Also, I had an Idea for a Carpenter bee. They're solitary insects that, rather than fight other bugs, just grab them and carry them away from their territory and release them. They rarely ever sting, as that would kill them and thats rather pointless as they wouldn't be defending any hive.

That would be nice, I don't know if we need to make a carpenter bee though, the Dragon Fly will be kind of like that...

yayz also great avatar did you make it army? and army whats bug mod 4 going to be about?

Thanks ^.^

Blockoman had that Hive Invasion idea:

Quote from: Blockoman
2. Special Mode
What the Special Mode is= Some of the bugs mentioned in this topic have "nests", like the wasp, termite, and ant. I thought it would be cool to have some kind of escape-the-zombies-prison gamemode, where the ants/wasps/termites take you back to their nest and you would try to escape within a time limit. If all players are captured, the bugs win. If all players escape, the players win. If only some players escape, then the bugs win.

Must.. resit.. urge.. to.. post ..special... bug... ideas.

Fine go ahead....

I don't need any mutant scorpion ideas right now that (just so you know)

I already have the Super Mutant Scorpions planed out... >;)  heheheee