Poll

Should I release the bug mod:

Now and fix the problems later
Fix all the problems and then release

Author Topic: Bug zombies mod  (Read 141432 times)

Oh nice! All these models look very blocko. :D
If you release them i will be sure one of the people to download them!

Thanks :3  I think I'll work on the scripting today.


Those are good suggestions, but not exactly how I plane to do it.

Worm: fast strength, medium-slow speed, about the length of the horse maybe a bit smaller, does about 20 dph (damage per hit :P )

Mite: weak strength (maybe three-four hit kill from gun), about zombie fast speed, about the size of the old v8 spider, does about 10 dph or less

Scorpion: Zombie tank strength, zombie fast speed, about the size of the tank vehicle, does 20 damage on tail hit and does 10 damage every second for 5 seconds (poison effect) and 15 dph for claws.

Bolded is stuff that I changed, if you want a reason I can tell you.

Also:

Spider: Zombie normal strength, zombie normal speed, about the size of a player. Does 5 damage on touching and 10 damage on fangs.

One last thing: I dunno if we'll be able to have two different attacks... if we can't then the scorpion gets the tail attack and the spider gets the fang attack.

Bolded is stuff that I changed, if you want a reason I can tell you.

Also:

Spider: Zombie normal strength, zombie normal speed, about the size of a player. Does 5 damage on touching and 10 damage on fangs.

One last thing: I dunno if we'll be able to have two different attacks... if we can't then the scorpion gets the tail attack and the spider gets the fang attack.

Yes I do want a reason why you changed it.

Those are good ideas for the spider, except it should be a little smaller then the player and I don't get why it would do damage on touch.

And I was thinking if we can't find a way for them to have two different attacks, then the scorpion would just use the tail (like you said) and it would be like two hit kill but couldn't strike very fast.

fast strength,
It shouldn't be too strong, I thought this should be the "weaker" one of the group.
medium-slow speed,
We don't want it to be too slow, although this depends on how slow you think slow is.
 about the length of the horse maybe a bit smaller
It would seem kind of weird, being that long and not very wide. Do you want to make the worm large overall, like the length of the horse and the height of a player?

Mite: weak strength
(maybe three-four hit kill from gun)
So it isn't too easy to kill it, you can fire two shots very quickly. 
10 dph or less
10 dph would mean 10 hits... it probably will never get the chance to kill you anyway. 5 dph is just too little. Where's the danger in that?

Scorpion: zombie fast speed,
The Zombie Fast speed isn't too fast, plus it will make it a bit harder to hit.
Also, sure, forget the on-touch part.

it probably will never get the chance to kill you anyway. 5 dph is just too little. Where's the danger in that?

Mite swarm.



So, can you animate your models now? Or do they still need some work?

I want to get the models to work in-game first. (scripting) And I have never animated anything and most of them will probably have complex animations. (especially the scorpion) But I'll work on that soon. Which on do you think I should start with?

The easiest one first, probably. Here are the needed animations for them:

Worm: Move: it lurches itself forward like a slug and its spikes move a little.
Attack: I dunno what you want its attack to be.

Mite: Move: A simple leg-moving animation.
Attack: It half-jumps forward and chomps its jaws together.

Spider: Move: something like this: http://www.uark.edu/~dksander/spideran.gif only all the legs move

Attack: It rears up and chomps with its fangs

Scorpion: Move: a "scuttling" animation, all legs move quickly up and then down, then to the side a little, like a crab
Attack: It rears back and swings its tail down, then backs up and clacks its claws.

I really hope these are possible, but it'd need a very talented animator...


According to the folks at RTB..

Shark mod is trying to implement the stuff in the bug zombie stuff.

According to the folks at RTB..

Shark mod is trying to implement the stuff in the bug zombie stuff.


uh, what?

What I said was we could use this, the adventure pack, and the shark mod to make an Adventure RP, then I said that this is making progress too.

Anyway. How's the scripting going?

How's the scripting going?

I'll start working on that today. I didn't yesterday because I was preping the models for animation. I think I'll start with the mite.

I'll start working on that today. I didn't yesterday because I was preping the models for animation. I think I'll start with the mite.
woot cant wait for this to be out looks awsome but is there any release date yet or not sure

woot cant wait for this to be out looks awsome but is there any release date yet or not sure

It might come out next week or the one after that, but no guarantees.