Blockland Forums > Modification Help
Bug zombies mod
raptor360:
--- Quote from: ArmyUnit on August 14, 2009, 11:12:05 PM ---That will happen when I make the global-AI script for all the bugs ;)
--- End quote ---
I don't know what a "global AI script" is,but is sounds fun :D.
lordician:
--- Quote from: raptor360 on August 15, 2009, 12:59:21 PM --- I don't know what a "global AI script" is,but is sounds fun :D.
--- End quote ---
*facepalms*
In long terms it is:"global Artificial Intelligence script"
(hehe, wrote that good in one time, i couldn't believe that :P)
But that script will determine how the bugs will act in situations.
How they will walk,talk and crouch their way to the player (lol, i guess they don't talk xD).
Because this isn't like standard included with the models themselves ;)
Hoping you understand it now..
k772:
im kinda confused on what now needs to be done with the bugs now mainly because im not a scripter
ArmyUnit:
I'm going to public release this the way it is after I fix some problems. (no new AI)
Then I'll work on the AI and extra stuff while you guys play with the zombie bugs :D
Aware14:
--- Quote from: ArmyUnit on August 15, 2009, 10:50:16 PM ---I'm going to public release this the way it is after I fix some problems. (no new AI)
Then I'll work on the AI and extra stuff while you guys play with the zombie bugs :D
--- End quote ---
YAY!!!