AutoAdminCheck
This happens once the player connects, and is allowed to be called as a new function. (Best if you package it so you don't forget up the auto admin system)
package whateverYouWant
{
function GameConnection::autoAdminCheck(%this)
{
//do your stuff. %this is your client.
return Parent::autoAdminCheck(%this);
}
};
activatePackage(whateverYouWant);