| Blockland Forums > Help |
| help with variables and rpg stuff |
| (1/2) > >> |
| 1997man:
ok my last topic on this was immature so i am asking you how to use variables and other events to make a gold/money system and how to make a class choosing type thing that will save it so when a person chooses a class when they die they will still be that class if its possible to do all of this with events |
| 1997man:
bump |
| 1997man:
please help me I am a variable event NOOB! |
| Joe205:
Well I'm not quite sure about the class system, I could think about that, but it seems rather complex and I'm not sure what your looking for. As far as money I'll try. First off get money. Onactivate-> Player ->Add Variable-> Gold 15 Onactivate-> Client-> DisplayVariable-> Player BottomPrint Gold Spend Money On Activate->Self->IfVariable-> Gold VariableTrue->Player -> Add Variable-> Gold -10 VariableTrue->Player-> Add variable-> Icecream 1 VariableTrue->Client->Displayvariable-> Player BottomPrint Gold 3000(delay) VariableTrue->Client->Displayvariable-> Player BottomPrint Icecream VariableFalse->Client-> Bottom Print Message: YOU DON"T HAVE ENOUGH GOLD! Something like that, examples are the best way to learn variables. |
| 1997man:
I no longer need help on the class system anymore |
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