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| Minecraft Megathread; yeah its update 1.12 big whoop what about it |
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| chesse20:
if i went on any of your multiplayer indev severs i would be spawn killed 10 times then banned |
| Hifin:
--- Quote from: DaSord213 on March 12, 2010, 11:06:54 PM ---Can't wait. What about traders that have no alliance. Neutral with all? Allies with small trading camps, trading posts. --- End quote --- I think I'm gonna do that; just stock up on items and trade around. |
| DaSord213:
--- Quote from: chesse20 on March 12, 2010, 11:15:41 PM ---if i went on any of your multiplayer indev severs i would be spawn killed 10 times then banned --- End quote --- Yes, definitely. Especially in the BL mp indev server. |
| Bushido:
I AM ZE IDEAMENSH http://www.minecraftforum.net/viewtopic.php?f=1&t=9544&p=127057#p127057 |
| rkynick:
Depends how many players / city. Small town: 3 players at one time Town: 4 players City: 5 players Metropolis: 6 players So, 5 cities of a size: 5 small towns: 15 players 5 towns: 20 players 5 cities: 25 players 5 metropolis: 30 players We can then support 5 metropolii on a 32 player server and have room for 2 unaligned players, or 5 cities and 7 unaligned players. We could have cities belong to a larger nation as a whole and separate further: Metropolis + 2 small town = 12 players / faction 2 factions = 24 players, 8 unaligned Try this then: The Big Three: The Underground City Metropolis / 6 players The Floating City Metropolis / 6 players Bushimenentown Metropolis / 6 players The Towns Third Party 1 City / 5 players Third Party 2 City / 5 players (Alternatively) Third Party 1 Small Town / 3 players Third Party 2 Small Town / 3 players Third Party 3 Town / 4 players Unaligned (these are examples; could be anything) The Traders Travelers / 2 players The Mercenaries Travelers / 2 players |
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