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Minecraft Megathread; yeah its update 1.12 big whoop what about it
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MegaScientifical:
Seed: 6674107021116332588
Coordinates: 80x, 1664z

Witches Hut. Right next to it, INSANE desert generation.
Snuffers_:
i have a cool seed as well

chrome

there is a plains and forest next to eachother, a one house village, and lots of horses at spawn. there is also a nether fortress if you build your portal near spawn
Qwepir:
i have an idea guys
lets add in horses, but make them unable to fit through 1x1 passageways meaning you cant make a stable for them because they cant fit through a gate
also, lets give villagers the most obnoxious sound ever that they repeat ad infinitum when they trample your crops
what a stuff update
OrkusBorkus:

--- Quote from: Qwepir on July 25, 2013, 09:33:48 PM ---i have an idea guys
lets add in horses, but make them unable to fit through 1x1 passageways meaning you cant make a stable for them because they cant fit through a gate
also, lets give villagers the most obnoxious sound ever that they repeat ad infinitum when they trample your crops
what a stuff update

--- End quote ---
What a stuff attitude.
MegaScientifical:

--- Quote from: Qwepir on July 25, 2013, 09:33:48 PM ---i have an idea guys
lets add in horses, but make them unable to fit through 1x1 passageways meaning you cant make a stable for them because they cant fit through a gate
also, lets give villagers the most obnoxious sound ever that they repeat ad infinitum when they trample your crops
what a stuff update

--- End quote ---

Horses fit through a 1 block gap - it is just difficult to lead them through fences. Place two gates next to each other and it will work fine.

Villager sounds were done after Dinnerbone purchased a professional-grade microphone, sending various sounds to C418 to modify for the game. What other noise could they have? Talking is too specific when their actions are relatively varied, and villagers aren't so important as to need an intuitive speech system. It's fitting enough.
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